<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>NanoDoom2d Devlog - itch.io</title><link>https://banzaimimic.itch.io/nanodoom2d</link><description>from darkness and marshmallows, our hero is born...</description><item><guid>https://banzaimimic.itch.io/nanodoom2d/devlog/319673/made-the-gamejam-deadline</guid><title>made the gamejam deadline!</title><link>https://banzaimimic.itch.io/nanodoom2d/devlog/319673/made-the-gamejam-deadline</link><pubDate>Tue, 30 Nov 2021 03:21:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzc1NTM2MjMucG5n/400x224%23c/LOZoeS.png"/><p>Made the gamejam deadline!!! There was a ton of things going on as life usually throws at us, but managed to get a working prototype of this game out! I didn&#039;t get anywhere near where I would have lik...</p>]]></description></item><item><guid>https://banzaimimic.itch.io/nanodoom2d/devlog/312095/on-creating-pixel-art-</guid><title>on creating pixel art--</title><link>https://banzaimimic.itch.io/nanodoom2d/devlog/312095/on-creating-pixel-art-</link><pubDate>Sun, 07 Nov 2021 02:28:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzczODI0MjcucG5n/400x224%23c/CVPmL6.png"/><p>There is something I find extremely therapeutic when creating pixel art. The process of finding small ways to optimize the process, very small things that cut entire minutes off of creating a full ani...</p>]]></description></item></channel></rss>